July 22, 2024
Medimon » Devlog
Patch Notes:
The following have been added to the "Development Build". We will start more frequently uploading the most recent release under the name "Development Build", and upload the versions we feel are more stable under the "Stable Build" name.
- Settings option added to main menu
- Settings now saved globally rather than with save game data
- Catching and switching now have priority over attacking
- Confirmation screen added to new game button when previous save data is detected
- Added battle background for Gym and Cavity club
- Added info card about struggle and self-destruct
- Added tentative map view to pause menu
- Overhauled tutorial section to include:
- Catching wild Medimon
- Healing at the hospital
- Using a memory station
- General bug fixes:
- Recoil and attacking now deals a minimum of 1 damage
- Incorrect coin count removed from battle UI
- Medimon no longer gain exp at end of battle if they are dead
- Added all treatments to the pharmacy shop
- NPC head shots no longer glitch in a trainer battle
- Switching dialogue now uses correct display name of the Medimon
- Small chance of item falling off screen should be fixed
Files
Development Release 644 MB
55 days ago
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Medimon
A medical themed monster tamer.
Status | Prototype |
Publisher | |
Author | Martin |
Genre | Role Playing |
Tags | 2D, medicine, medimon, Monsters, Singleplayer |
Languages | English |
More posts
- Install Instructions Update26 days ago
- Mac OS Build!26 days ago
- August 19, 202428 days ago
- July 23, 202454 days ago
- July 21, 202456 days ago
- July 17 – First Public Release!60 days ago
- July 9, 202468 days ago
- July 6, 202472 days ago
- June 20, 2024 HOTFIX87 days ago
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